1. Deprecated ActionScript Code, new code for linking flash to pdf? - Stack Overflow
  2. How does one make Flash buttons work on a PDF?
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My pdf file is sitting inside the same folder as the swf that's trying to launch it. Is there a way to use navigateToURL and specify that the file is. Hi, can anyone help me with how to link to a pdf in Actionscript 3 Using this var link:URLRequest = new URLRequest(""); button_mc. getURL has been replaced with navigateToURL, which works by accepting a URLRequest object. In your case, it looks like this.

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I'm making an android file browser app designed with as3. need a way to open a file (image, video, pdf.. etc). right now I'm using this code. (Of course, you need to set up the named destinations in the PDF separately). work if I ask them to call a web page (using the Flash function getURL().) You will need to use Actionscript 3 and the ExternalInterface class to. Jan 22, Outside of the FScommand folder I have this: files (folder) And this : (The Projector File) inside my BAT file I have.

You need to set up a listener on your target, and assign a handler function to be called when the event fires: this. An event can be thought of as a message that an object broadcasts when an action has occurred. The one we're using here is MouseEvent. This actually resolves to the string 'onClick', that is stored in the MouseEvent class, but don't worry about those details for now. An object will broadcast this event when the user clicks it with their mouse. Other mouse events include MouseEvent. There are other events for all kinds of things, and you can even create your own. Now listeners. In order to know when an event has been dispatched by an object, you add a listener to that object. Using the example from above, we'll break it down: this. You have changed this in your code to target a button instance, which is perfect.

This change made it impossible for anyone to create any new Flash based viruses, but it also crippled the Flash projector as a tool for legitimate users by instantly rendering many free projector extension tools useless.

There are four key restrictions that you have to keep in mind when working with the EXEC fscommand and standalone Flash projectors. If the specified file is not found in the fscommand folder, it won't run.

The last restriction doesn't really concern us, but if you're trying to test your EXEC calls, being aware of it will save you some frustration.

Your SWF Studio projectors will be able to pass arguments to external applications and you won't have to put the executables you want to run in the fscommand sandbox folder.

One solution to get around the limitations of the EXEC fscommand is to create one exectuable file for each file that you want to open, but what can you do if you don't know how to make EXE files? You don't need to be a BAT file wizard to do this, the simple one-liner below let's call it mydoc. You can change the BAT file to launch the PDF file from anywhere you like, as long as you can create a valid path to the file. Now all you have to do is create a BAT file for every file you want to open and call it from Flash like this: fscommand "exec", "mydoc.

That's where the proxy utility can help you create a more professional looking end product for your users.

It then looks for a BAT file in the same directory with the same base name, i. If you rename the proxy utility to xyz. If a BAT file with the same name can't be found, proxy will just fail silently.

By making copies of proxy.

Deprecated ActionScript Code, new code for linking flash to pdf? - Stack Overflow

Create a BAT file called file1. Adobe offers its Flex product line to meet the demand for Rich Internet Applications built on the Flash runtime, with behaviors and programming done in ActionScript. ActionScript 3. History[ edit ] This section needs to be updated.

In particular: "Adobe is planning a release in the early part of the second half of " It's now.. Please update this article to reflect recent events or newly available information.

December ActionScript started as an object-oriented language for Macromedia 's Flash authoring tool, now developed by Adobe Systems as Adobe Flash.

The first three versions of the Flash authoring tool provided limited interactivity features. Early Flash developers could attach a simple command, called an "action", to a button or a frame. The set of actions was basic navigation controls, with commands such as "play", "stop", "getURL", and "gotoAndPlay". With the release of Flash 4 in , this simple set of actions became a small scripting language. New capabilities introduced for Flash 4 included variables , expressions , operators , if statements , and loops.

Although referred to internally as "ActionScript", the Flash 4 user manual and marketing documents continued to use the term "actions" to describe this set of commands.

How does one make Flash buttons work on a PDF?

Timeline by player version[ edit ] Flash Player 2: The first version with scripting support. Flash Player 4: First player with a full scripting implementation called Actions. The scripting was a flash based syntax and contained support for loops, conditionals, variables and other basic language constructs.

Flash Player 5: Included the first version of ActionScript. Used prototype-based programming based on ECMAScript, [6] and allowed full procedural programming and object-oriented programming. Design based development. Flash Player 6: Added an event handling model, accessibility controls and support for switch. However, ActionScript 2. Flash Player 9 initially called 8. Performance increases were a major objective for this release of the player including a new JIT compiler.

This is the first release of the player to be titled Adobe Flash Player.

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Ability to create custom filters using Adobe Pixel Bender. Several visual processing tasks are now offloaded to the GPU which gives a noticeable decrease to rendering time for each frame, resulting in higher frame rates , especially with H. There is a new sound API which allows for custom creation of audio in flash, something that has never been possible before.

Significant compatibility improvements have been added for the iOS platform, and other non-desktop platforms. Other features include H. Some of the features in the release include the following: Mouse-lock support. Right and middle mouse-click support.


Context menu disabling. Support for more hardware accelerated video cards from January in order to expand availability of hardware-accelerated content. Multithreaded video decoding pipeline on PCs, which improves overall performance of video on all desktop platforms.

Notification of use of premium features in the debug players; content runs unrestricted in the release players. Flash Player Some of the features in this release include the following: Keyboard input support in full-screen mode. Improved audio support for working with low-latency audio. Ability to progressively stream textures for Stage 3D content.

Protected mode for Flash Player in Firefox. Frame label events. Text streaming support for Stage 3D. Expanded information about GPU driver details. Bitmap draw with quality API new. Release outside mouse event API. Flash Player silent update support for Mac OS.

Stylus support for Android 4. Some of the features in this release include the following: ActionScript workers enables concurrent ActionScript execution on separate threads. Support for advanced profiling. Support for hardware-accelerated video cards for Stage 3D expanded to Performance index API to inform about performance capabilities of current environment.

Support for compressed textures with alpha support. Support for StageVideo. Some of the features in this release include the following: Shared ByteArray support for ActionScript workers.

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